Designing for Multiscreen — Context is King! (4/6)

The 4th one of 6 things you should consider when developing strategies for digital services across multiple screens

Overview

4) Context is King!

The context of use is influenced by the user, the device and the parameters environment, situation and mode of use.

Environment

Situation

Mode of use

The context of use method

Detailed questions

Senior UX Designer (@TeamViewer), UI Architect, Multiscreen Evangelist, JTBD Thinker, Author of @msxbook, Initiator of @dmfndr. I love the web, my 👪 and ⚽️🚵‍.

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